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	<title>BlueLime Studio Blog</title>
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	<link>http://www.bluelime.com/blog</link>
	<description>BlueLime Studio, Inc. Architectural Rendering and Animation</description>
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		<title>Varsity at College Park</title>
		<link>http://www.bluelime.com/blog/?p=298</link>
		<comments>http://www.bluelime.com/blog/?p=298#comments</comments>
		<pubDate>Fri, 27 Aug 2010 13:09:30 +0000</pubDate>
		<dc:creator>chad</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural animation]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[architectural renderings]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[college park]]></category>
		<category><![CDATA[student housing]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=298</guid>
		<description><![CDATA[Our client, The Varsity at College Park, in College Park, Maryland posted these architectural renderings on their Facebook page. We&#8217;ve been working on renderings and animation for their private student housing , to be used for students at the University of Maryland. The building includes a 2 level fitness center, a business center, a game [...]]]></description>
			<content:encoded><![CDATA[<p>Our client, The Varsity at College Park, in College Park, Maryland posted these architectural renderings on their Facebook page. We&#8217;ve been working on renderings and animation for their private student housing , to be used for students at the University of Maryland. The building includes a 2 level fitness center, a business center, a game room, a massive lobby, an exterior courtyard, and retail shops on the main floor. We&#8217;ll also be completing an animation and 360°  panoramas for each space.</p>
<h3><span><br />
<a rel="nofollow" href="http://www.facebook.com/album.php?aid=12808&amp;id=119607868087134" target="_blank"><span>http://www.facebook.com/#!/album.php?aid</span>=12808&amp;id=119607868087134</a></span></h3>
]]></content:encoded>
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		<item>
		<title>Architectural rendering of a proposed Convention/Performing Arts Center</title>
		<link>http://www.bluelime.com/blog/?p=289</link>
		<comments>http://www.bluelime.com/blog/?p=289#comments</comments>
		<pubDate>Tue, 11 May 2010 22:16:17 +0000</pubDate>
		<dc:creator>chad</dc:creator>
				<category><![CDATA[info]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[architectural renderings]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[Goodwyn Mills Cawood]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=289</guid>
		<description><![CDATA[Here&#8217;s another one we just finished. This architectural rendering is to be  used for project approval of a new Convention/Performing Arts Center in Hoover,  Alabama. The building will be a renovation of an old Macy&#8217;s department store at  the RiverChase Galleria. We completed this rendering for Goodwyn Mills &#38;  Cawood&#8217;s Birmingham office.
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another one we just finished. This architectural rendering is to be  used for project approval of a new Convention/Performing Arts Center in Hoover,  Alabama. The building will be a renovation of an old Macy&#8217;s department store at  the RiverChase Galleria. We completed this rendering for Goodwyn Mills &amp;  Cawood&#8217;s Birmingham office.</p>
<div id="attachment_290" class="wp-caption alignleft" style="width: 310px"><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/05/hoover-convention-2.jpg"><img class="size-medium wp-image-290" title="hoover-convention-2" src="http://www.bluelime.com/blog/wp-content/uploads/2010/05/hoover-convention-2-300x168.jpg" alt="Architectural rendering of Proposed convention center" width="300" height="168" /></a><p class="wp-caption-text">Architectural rendering of Proposed convention center</p></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Latest architectural rendering</title>
		<link>http://www.bluelime.com/blog/?p=281</link>
		<comments>http://www.bluelime.com/blog/?p=281#comments</comments>
		<pubDate>Sat, 17 Apr 2010 16:53:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[architectural renderings]]></category>
		<category><![CDATA[Goodwyn Mills Cawood]]></category>
		<category><![CDATA[motus motorcycles]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=281</guid>
		<description><![CDATA[Here&#8217;s another one that we just finished for Goodwyn Mills &#38; Cawood&#8217;s Birmingham office. Working only from a quick sketch perspective and a floor plan, here is the finished result.
The rendering was used to show the design concept to the client, Motus Motorcycles, what their proposed headquarters could look like.
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another one that we just finished for Goodwyn Mills &amp; Cawood&#8217;s Birmingham office. Working only from a quick sketch perspective and a floor plan, here is the finished result.</p>
<div id="attachment_284" class="wp-caption alignleft" style="width: 310px"><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/04/overallsmall.jpg"><img class="size-medium wp-image-284" title="Motus rendering" src="http://www.bluelime.com/blog/wp-content/uploads/2010/04/overallsmall-300x150.jpg" alt="Architectural rendering of the Proposed Motus Motorcycles HQ" width="300" height="150" /></a><p class="wp-caption-text">Architectural rendering of the Proposed Motus Motorcycles HQ</p></div>
<p>The rendering was used to show the design concept to the client, Motus Motorcycles, what their proposed headquarters could look like.</p>
]]></content:encoded>
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		<item>
		<title>Nifty little program</title>
		<link>http://www.bluelime.com/blog/?p=272</link>
		<comments>http://www.bluelime.com/blog/?p=272#comments</comments>
		<pubDate>Tue, 06 Apr 2010 21:28:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3d models]]></category>
		<category><![CDATA[mouse movements]]></category>
		<category><![CDATA[streetscape]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=272</guid>
		<description><![CDATA[This is a cool little program that tracks your mouse movements http://iographica.com/ and creates an image file that shows where you&#8217;ve moved your mouse, and when you&#8217;ve paused in certain locations.
From their website: &#8220;IOGraph — is an application that turns mouse movements into a modern art. The idea is that you just run it and do your usual day stuff at the computer. Go back [...]]]></description>
			<content:encoded><![CDATA[<p>This is a cool little program that tracks your mouse movements <a href="http://iographica.com/">http://iographica.com/</a> and creates an image file that shows where you&#8217;ve moved your mouse, and when you&#8217;ve paused in certain locations.</p>
<p>From their website: &#8220;IOGraph — is an application that turns mouse movements into a modern art. The idea is that you just run it and do your usual day stuff at the computer. Go back to IOGraph after a while and grab a nice picture of what you’ve done!&#8221;</p>
<p>Here&#8217;s a couple of examples of what 3d modelling a streetscape looks like when translated to mouse movements.</p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/04/IOGraphica-2.3-hours-from-15-34-to-21-45.png"><img class="alignleft size-medium wp-image-274" title="IOGraphica - 2.3 hours" src="http://www.bluelime.com/blog/wp-content/uploads/2010/04/IOGraphica-2.3-hours-from-15-34-to-21-45-300x240.png" alt="IOGraphica - 2.3 hours" width="300" height="240" /></a></p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/04/IOGraphica-1.6.png"><img class="alignleft size-medium wp-image-277" title="IOGraphica - 1.6" src="http://www.bluelime.com/blog/wp-content/uploads/2010/04/IOGraphica-1.6-300x240.png" alt="IOGraphica - 1.6" width="300" height="240" /></a></p>
]]></content:encoded>
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		<title>Troy University Arena architectural renderings in the news</title>
		<link>http://www.bluelime.com/blog/?p=268</link>
		<comments>http://www.bluelime.com/blog/?p=268#comments</comments>
		<pubDate>Fri, 05 Mar 2010 14:39:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[architectural renderings]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[Troy Arena]]></category>
		<category><![CDATA[troy university]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=268</guid>
		<description><![CDATA[Troy University held a ground breaking ceremony for their new Arena and convocation center the other day, and our renderings were a big part of it, as you can see in the clips below. We produced high resolution images that were then printed on a banner used as a backdrop for the ceremony.

http://www.wtvynews4.com/home/headlines/86278527.html#
http://www.wsfa.com/Global/story.asp?S=12080049
]]></description>
			<content:encoded><![CDATA[<p>Troy University held a ground breaking ceremony for their new Arena and convocation center the other day, and our renderings were a big part of it, as you can see in the clips below. We produced high resolution images that were then printed on a banner used as a backdrop for the ceremony.</p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/03/ext-05.jpg" target="_blank"><img src="http://www.bluelime.com/blog/wp-content/uploads/2010/03/ext-05-small.jpg" alt="ext-05" width="450" height="253" /></a></p>
<p><a href="http://www.wtvynews4.com/home/headlines/86278527.html">http://www.wtvynews4.com/home/headlines/86278527.html</a>#</p>
<p><a href="http://www.wsfa.com/Global/story.asp?S=12080049">http://www.wsfa.com/Global/story.asp?S=12080049</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>3ds Max 2010 Architectural Visualization Advanced to Expert Review</title>
		<link>http://www.bluelime.com/blog/?p=260</link>
		<comments>http://www.bluelime.com/blog/?p=260#comments</comments>
		<pubDate>Wed, 10 Feb 2010 19:33:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[industry info]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[3ds max 2010]]></category>
		<category><![CDATA[3ds max 2010 book]]></category>
		<category><![CDATA[3ds max 2010 book review]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[architectural visualization]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=260</guid>
		<description><![CDATA[CGarchitect asked us to write a review of the new book &#8220;3DS Max 2010, Architectural Visualization Advanced to Expert,&#8221; which is reprinted here:
Firstly, the name of the book is a bit of a misnomer. This book is meant to compliment the two additional 3DATS books, “3ds Max 2008 Architectural Visualization Beginner to Intermediate” and “3ds [...]]]></description>
			<content:encoded><![CDATA[<p>CGarchitect asked us to write a review of the new book &#8220;3DS Max 2010, Architectural Visualization Advanced to Expert,&#8221; which is reprinted here:</p>
<p><span>Firstly, the name of the book is a bit of a misnomer. This book is meant to compliment the two additional 3DATS books, “3ds Max 2008 Architectural Visualization Beginner to Intermediate” and “3ds Max 2009 Architectural Visualization Intermediate to Advanced,” so the 3ds Max 2010 part of the title has only a cursory relation to the content in the book, which is a good thing in this case. The vast majority of the book can be applied to most versions of 3ds Max, so if you are still using an older version, don’t let the name of the book dissuade you from purchasing. </span></p>
<p><span></p>
<div id="attachment_261" class="wp-caption alignnone" style="width: 310px"><a href="http://www.bluelime.com/blog/wp-content/uploads/2010/02/3ds_max_2010_advanced_to_expert_cover.jpg"><img class="size-medium wp-image-261 " title="3ds_max_2010_advanced_to_expert_cover" src="http://www.bluelime.com/blog/wp-content/uploads/2010/02/3ds_max_2010_advanced_to_expert_cover-300x289.jpg" alt="3ds max 2010 book cover" width="300" height="289" /></a><p class="wp-caption-text">3ds max 2010 Cover</p></div>
<p></span></p>
<p><span>Instead of trying to write the entire book by themselves, the guys at 3DATS did the smartest thing they could have done to write a book for experts:  they asked the experts themselves to write the book.  The final result is a compilation of 20 chapters, written and reviewed by over 40 top professionals in the industry.</p>
<p>The book is broken down into six main sections: Color and Composition, Materials, Lighting, Animation, Workflow, and Post Production.  Each of the main sections has several chapters discussing various aspects of each component, broken down below (with the authors listed):</p>
<p></span><span> </span></p>
<table border="0" cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><span><strong>Part I &#8211; Color and Composition<br />
</strong></span></td>
<td width="15"></td>
<td width="150"><span><br />
</span></td>
</tr>
<tr>
<td><span>Chapter 1 &#8211; Color Management<br />
Chapter 2 – Composition</span></td>
<td></td>
<td><span>Jeff  Mottle<br />
Ernest  Burden </span></td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Part II &#8211; Materials</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span>Chapter 3 &#8211; Advanced mental ray Shaders<br />
Chapter 4 &#8211; Advanced Unwrapping<br />
Chapter 5 &#8211; Texture Painting<br />
Chapter 6 &#8211; Physically Based Materials </span></td>
<td></td>
<td><span>Joep  van de Steen<br />
Lukas  Dubeda<br />
Liegh  van der Byl </span><br />
<span>Pierre-Felix  Breton</span></td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Part III &#8211; Lighting</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Chapter 7 &#8211; Lighting Analysis tools<br />
Chapter 8 &#8211; Render to Texture<br />
Chapter 9 &#8211; Advanced mental ray lighting</td>
<td></td>
<td>Tod Stephens<br />
Loius Marcoux<br />
Darren Brooker</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Part IV &#8211; Animation</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Chapter 10 – Reactor<br />
Chapter 11 &#8211; Particle Systems<br />
Chapter 12 – Rigging</td>
<td></td>
<td>Mir Vadim<br />
Pete Draper<br />
Michele Bousquet</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Part V &#8211; Workflow</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Chapter 13 &#8211; Revit Integration<br />
Chapter 14 &#8211; Advanced Poly Modeling<br />
Chapter 15 &#8211; Managing Large-scale Projects<br />
Chapter 16 – MAXScript</td>
<td></td>
<td>Scott Rosenbloom<br />
Todd Daniele<br />
Spine3D<br />
Markus Boos</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Part VI &#8211; Post production</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Chapter 17 – Camera Matching<br />
Chapter 18 &#8211; Green Screening<br />
Chapter 19 – Digital Compositing<br />
Chapter 20 &#8211; Video Editing</td>
<td></td>
<td>Mike Merron<br />
Smoothe<br />
Gary M. Davis<br />
Kim Lee</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td><span><strong>Appendix A</strong></span></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Cloth Modifier</td>
<td></td>
<td>Danny Jones</td>
</tr>
</tbody>
</table>
<p><span> </span></p>
<p>As the name implies, this is a book for advanced to expert users, so there are no “basic” instructions on how to do simple things. I would divide the book into two types of chapters, those that build on existing skills an intermediate to advanced user would have, and those that teach techniques that an advanced user would want to know.</p>
<p>A few examples of the first type would be the chapter on “Texture Painting,” which teaches the reader advanced techniques for creating custom textures; the chapter on “Advanced Poly Modeling,” which teaches advanced polygon editing techniques; and the chapter on “Physically based Materials,” which teaches about creating physically correct reflections, refractions, and using real world textures to accurately depict materials. All of these chapters (and some of the others) expect that the reader has existing knowledge of Photoshop, 3ds Max, and Mental Ray to achieve the end result.</p>
<p>The second type of chapter is more about using techniques and applications that an intermediate user might not normally use, and treats the chapter is an introduction to those techniques and applications.  These chapters include the chapters on reactor, particle systems, camera matching, green screening, as well as many others.  These chapters give the reader a “cold start” so to speak, so that you can work with these techniques with no prior knowledge of the subject matter.</p>
<p>For me personally, I found the second type of chapter the most enjoyable to read, only because it introduces techniques and methodologies that I have always wanted to use but may not have had the time to figure out how to do on my own. With these chapters, the technique is broken down into step by step methods that are easily followed and easily understood.</p>
<p>This does not discount the validity of the other chapters in any way. I think there are things in every single chapter that even an “expert” can learn from, and there are techniques discussed that every user will be able to apply to their daily workflow.</p>
<p>All in all, this is a very well put together book. The organization of the book makes it easy to find specific topics that you may be interested in as a reader, and every chapter is very well written with clear, concise instructions and explanations.  I really only have one complaint with the entire book, and that is that all of the material and lighting chapters deal specifically with Mental Ray (which ships with 3ds max 2010, so I can understand its inclusion). It would have been nice to include a chapter or two on V-ray, as there are a lot of max users out there who use V-Ray as their render engine.  Again, that is a minor critique of an otherwise great book. I would highly recommend this book (as well as the other two) to <span style="text-decoration: underline;">anyone</span> involved with the architectural  visualization industry, not just those that use 3ds Max.</p>
<p>If you are interested in purchasing this book or any of the others in the series, go <a title="3DATS" href="http://www.3dats.com" target="_blank">here</a>.</p>
]]></content:encoded>
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		<item>
		<title>Happy Holidays!</title>
		<link>http://www.bluelime.com/blog/?p=257</link>
		<comments>http://www.bluelime.com/blog/?p=257#comments</comments>
		<pubDate>Tue, 22 Dec 2009 15:34:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[info]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[bluelime studio]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=257</guid>
		<description><![CDATA[Happy Holidays from everyone at BlueLime!

(rendering created for PGAV Architects, with some holiday flair added)
]]></description>
			<content:encoded><![CDATA[<p><strong>Happy Holidays from everyone at BlueLime!</strong></p>
<p><a href="http://www.bluelime.com/newsletter/holidays2009/postcardweb.jpg"><img class="alignnone" title="Presidential Suite Christmas" src="http://www.bluelime.com/newsletter/holidays2009/postcardwebTN.jpg" alt="" width="400" height="286" /></a></p>
<p>(rendering created for PGAV Architects, with some holiday flair added)</p>
]]></content:encoded>
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		<title>New Troy Arena Animation</title>
		<link>http://www.bluelime.com/blog/?p=254</link>
		<comments>http://www.bluelime.com/blog/?p=254#comments</comments>
		<pubDate>Fri, 18 Dec 2009 02:46:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[info]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[3d architectural animation]]></category>
		<category><![CDATA[architectural animation]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[goodwyn mills and cawood]]></category>
		<category><![CDATA[Goodwyn Mills Cawood]]></category>
		<category><![CDATA[Populous]]></category>
		<category><![CDATA[Troy Arena]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=254</guid>
		<description><![CDATA[Here&#8217;s the followup post to the still renderings we posted the other day. This is the architectural animation of the exterior of the new Troy University Area and Convocation center.
Design by Goodwyn, Mills, and Cawood of Montgomery, Alabama and Populous of Kansas City, Missouri.
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the followup post to the still renderings we posted the other day. This is the architectural animation of the exterior of the new Troy University Area and Convocation center.</p>
<p><a href="http://www.bluelime.com/blog/?p=254"><em>Click here to view the embedded video.</em></a></p>
<p>Design by Goodwyn, Mills, and Cawood of Montgomery, Alabama and Populous of Kansas City, Missouri.</p>
]]></content:encoded>
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		<title>Architectural renderings of the new Troy University Arena</title>
		<link>http://www.bluelime.com/blog/?p=251</link>
		<comments>http://www.bluelime.com/blog/?p=251#comments</comments>
		<pubDate>Mon, 14 Dec 2009 19:00:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[Goodwyn]]></category>
		<category><![CDATA[HOK Sport]]></category>
		<category><![CDATA[Mills Cawood]]></category>
		<category><![CDATA[Populous]]></category>
		<category><![CDATA[Troy Arena]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=251</guid>
		<description><![CDATA[We just finished these still images for a new arena for Troy University. We created architectural renderings of the exterior, main arena, and the main entry and concourse.]]></description>
			<content:encoded><![CDATA[<p>Hot off the presses! We just finished these still images for a new arena and convocation center for Troy University in Troy Alabama. We created architectural renderings of the exterior, main arena, and the main entry and concourse. The renderings were created working with GMC Architects in Montgomery, Alabama, and Populous (formerly HOK Sport) out of Kansas City, Missouri.</p>
<p><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/8web0004-1.jpg" alt="8web0004" width="450" height="337" /></p>
<p><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/8web0002-1.jpg" alt="8web0002" width="450" height="337" /></p>
<p><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/8webnew0000-1.jpg" alt="8webnew0000" width="450" height="337" /></p>
<p><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/v7005-1.jpg" alt="v7005" width="450" height="253" /></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>Architectural Renderings for a proposed Church</title>
		<link>http://www.bluelime.com/blog/?p=203</link>
		<comments>http://www.bluelime.com/blog/?p=203#comments</comments>
		<pubDate>Wed, 02 Dec 2009 15:40:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[info]]></category>
		<category><![CDATA[renderings]]></category>
		<category><![CDATA[3d architectural renderings]]></category>
		<category><![CDATA[architectural rendering]]></category>
		<category><![CDATA[bluelime]]></category>
		<category><![CDATA[church rendering]]></category>
		<category><![CDATA[Icon architects]]></category>

		<guid isPermaLink="false">http://www.bluelime.com/blog/?p=203</guid>
		<description><![CDATA[Here&#8217;s a series of still images that we produced for a church in Tampa, Florida. The building was an existing auto dealership that the church purchased to rehab. The still renderings are part of a 3 minute long animation showcasing the space. The building was designed by Icon Architecture and Planning out of Hilton Head [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a series of still images that we produced for a church in Tampa, Florida. The building was an existing auto dealership that the church purchased to rehab. The still renderings are part of a 3 minute long animation showcasing the space. The building was designed by Icon Architecture and Planning out of Hilton Head Island, SC.</p>
<p> </p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2009/12/run4hi0003-1.jpg"><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/run4hi0003-1-small.jpg" alt="run4hi0003" width="450" height="253" /></a></p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2009/12/c70080.jpg"><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/c70080-small.jpg" alt="c70080" width="450" height="253" /></a></p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2009/12/c110128.jpg"><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/c110128-small.jpg" alt="c110128" width="450" height="253" /></a></p>
<p><a href="http://www.bluelime.com/blog/wp-content/uploads/2009/12/9ac0000.jpg"><img src="http://www.bluelime.com/blog/wp-content/uploads/2009/12/9ac0000-small.jpg" alt="9Ac0000" width="450" height="253" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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